Bug fixes for version 0.4.4
Synapse » Devlog
- Fixed a bug where clicking near the corporate car on the residential street could also trigger the apartment door underneath it at the same time.
- Fixed a soft lock during Gia's computer hacking minigame - after failing all attempts, closing the result screen could leave the game unresponsive. Failing the final attempt now costs a bit of SSC and resets the terminal so you can try again.
- Hardened the hacking minigame framework so no hackable object (terminals, kiosks, etc.) can soft-lock after its attempts run out.
- Hard difficulty hacking grid resized from 7×7 to 6×6, and fixed a layout so time, code and input now are all visible.
Files
synapse-v0.4.4.exe (stable) 149 MB
22 days ago
synapse-v0.4.4.dmg (stable) 117 MB
22 days ago
synapse-v0.4.4-web.zip 62 MB
22 days ago
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Synapse
Life in city under emotional surveillance (HQ)
| Status | In development |
| Author | Synapse |
| Genre | Visual Novel, Adventure |
| Tags | 2D, Atmospheric, Cyberpunk, Dystopian, No AI, Pixel Art, Sci-fi, Singleplayer, Story Rich |
| Languages | English |
| Accessibility | High-contrast |
More posts
- New release v0.5.1 - more SFX, less text, more fun9 days ago
- New Content, Branching & Bug Fixes25 days ago
- Release v0.4.3 - home access, new characters, added gameplay35 days ago
- Bug fixes and story management for v0.4.241 days ago
- Fixed bug with letter "I" when typing custom name43 days ago
- Minor update for v0.4.244 days ago
- Big update and synapse-v0.4.2 release46 days ago
- Monor bugs fixes after differentlyviral9253 (discord) playthrough feedback52 days ago
- Released synapse-v0.4a-web - two big updates inside56 days ago

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