Bug fixes for version 0.4.4


  • Fixed a bug where clicking near the corporate car on the residential street could also trigger the apartment door underneath it at the same time.
  • Fixed a soft lock during Gia's computer hacking minigame - after failing all attempts, closing the result screen could leave the game unresponsive. Failing the final attempt now costs a bit of SSC and resets the terminal so you can try again.
  • Hardened the hacking minigame framework so no hackable object (terminals, kiosks, etc.) can soft-lock after its attempts run out.
  • Hard difficulty hacking grid resized from 7×7 to 6×6, and fixed a layout so time, code and input now are all visible. 

Files

synapse-v0.4.4.exe (stable) 149 MB
22 days ago
synapse-v0.4.4.dmg (stable) 117 MB
22 days ago
synapse-v0.4.4-web.zip 62 MB
22 days ago

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